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Xbox One News & Updates

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Details emerge on Microsoft's plans with preowned games.

According to retail sources speaking with MCV, retailers will be able to charge whatever they want for secondhand Xbox One games, but Microsoft and publishers will receive a cut of every transaction.

The information leak comes after Microsoft reportedly briefed "key" partners on its plans for the secondhand market as it relates to Xbox One, something Microsoft has been coy about.

The system will reportedly work as such: consumers can trade in physical Xbox One game discs only at retailers that have agreed to Microsoft's terms and conditions and have integrated the company's cloud-enabled Azurepreowned technology into their own.

The traded in title is then registered on Microsoft's systems as having been re-sold and the data files will be cleared from their Xbox One account. Such a system would explain Microsoft's position that the Xbox One must "check in" with its servers once every 24 hours.

Retailers are then able to re-sell the used game at whatever price point they see fit. As part of this initiative, the publisher of the game will automatically receive a cut of the sale, along with Microsoft. The rest is revenue for the retailer.

It is unclear what this percentage will be, though Consoledeals.co.ukclaims the portion paid to retailers will be ten percent, well below the margins retailers have come to expect from secondhand games. This could negatively impact retailers like GameStop, which rely on the secondhand market for a healthy portion of their overall business.

During an earnings call yesterday, GameStop management brushed aside questions regarding the Xbox One and used games, instead saying it will allow Microsoft to announce plans in due time.

The site also suggests, based on information from a senior employee at "one of the UK's largest video game retailers," that the rumored Xbox One preowned activation fee will be £35 ($52). It is unclear if this fee will be an additional cost on top of the sticker price for secondhand games.

Microsoft's official stance on the Xbox One used game scenario is that the platform has been designed "to enable our customers to trade in and resell games at retail."

"We know there is some confusion around used games on Xbox One and wanted to provide a bit of clarification on exactly what we've confirmed today," Microsoft said earlier this week. "While there have been many potential scenarios discussed, today we have only confirmed that we designed Xbox One to enable our customers to trade in and resell games at retail."

"Beyond that, we have not confirmed any specific scenarios."

Sony has also dodged questions regarding used games on the PlayStation 4. The company has confirmed that preowned titles will play on the next-generation system, but said decisions about activation fees will be left up to individual publishers.

"It's a publisher decision," Sony said in February. "We are not talking about it. Sorry."

http://www.gamespot....g=Topslot;Slot1

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Microsoft files a patent for tv related achievements.

A patent filed in November 2011 (and made available to the public this month) for an achievement system when watching television and video programming hints that Microsoft may be considering plans to woo users with virtual and physical rewards, according to a report by GamesIndustry International.

"Television viewing tends to be a passive experience for a viewer without many opportunities for the viewer to engage or have interactive experiences with the presented content," reads the application. "To increase interactive viewing and encourage a user to watch one or more particular items of video content, awards and achievements may be tied to those items of video content."

Dubbed “Awards and Achievements Across TV Ecosystems”, the listing can be found on the US Patent and Trademark Office website. It includes potential scenarios to compensate users for viewing specific programming, watching commercials, or interacting with on-screen events as tracked by the Kinect. The latter may include tracking your lounge room to check you’re there, or asking you to "display a product that is imaged by a camera, and the computing system may identify the product".

According to the application, spectators who view a single event, such as the Super Bowl, or watch an entire season of video content may be rewarded.

"Additionally, by tying the awards and achievements to particular items of video or advertising content, viewers may be encouraged to increase their viewership of the content, thus increasing advertising opportunities," the patent reads.

Rewards for viewers could include an increase in an Xbox Gamerscore-style point system, Xbox Live avatar clothing and items, physical goods, or unlocks of previously inaccessible content, though no specifics were provided.

GameSpot contacted Microsoft to confirm whether any of the features listed in the patent application will be supported by the company's upcoming Xbox One console. A spokesperson was unavailable for comment at time of publication.

This latest filing by Microsoft shares similarities with a previous patent that describes monitoring viewers watching content.

http://www.gamespot.com/news/microsoft-files-patent-for-television-achievements-6408924/

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Seems like Microsoft and Sony are going in different directions. It will be interesting to see which one will take the number one spot. Microsoft focusing more on entertainment and Sony more towards games especially on Indie games.

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Seems like Microsoft and Sony are going in different directions. It will be interesting to see which one will take the number one spot. Microsoft focusing more on entertainment and Sony more towards games especially on Indie games.

Yeah, the way Sony is going after the indie devs shows me they understand how gaming is evolving.

Xbox One could sell a lot and still end up out of the conversation like Wii did because the bulk of its users could be non gaming casuals.

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Microsoft tries to put some ease on the privacy heat flaring up.

Microsoft has attempted to calm consumers worried about the privacy implications of the always-connected nature of the Xbox One and its motion sensing camera peripheral Kinect.

The Xbox One requires the Kinect peripheral attached in order to function, alongside a connection to the Internet. Speaking to Kotaku, a Microsoft representative said that the machine "is not always watching or always listening."

Questions about the privacy of Xbox One owners have been asked following the unveiling of the device last week, with Germany's federal data protection commissioner Peter Schaar today likening the next-generation console to a "monitoring device."

The Xbox One can be completely switched off, the representative confirmed. "Yes, you can turn the system completely off," the Microsoft representative said, "This would use no power and turn everything off. We’ll share more details about how it all works later." By default the Xbox One will suspend to a low-power state and listen out for applicable voice commands from users.

In an effort to reduce fears that the motion sensor will spy on its users, Microsoft assured that it would ship the Xbox One with various customisable privacy settings for users. "We are designing the new Kinect with simple, easy methods to customize privacy settings, provide clear notifications and meaningful privacy choices for how data will be used, stored, and shared," said Microsoft.

"We know our customers want and expect strong privacy protections to be built into our products, devices, and services," continued Microsoft, "and for companies to be responsible stewards of their data. Microsoft has more than ten years of experience making privacy a top priority. Kinect for Xbox 360 was designed and built with strong privacy protections in place and the new Kinect will continue this commitment."

Microsoft is not prepared to go into specifics on the Xbox One's privacy settings at present, however. "We’ll share more details later," concluded Microsoft.

In other words, we'll find out at E3.

http://www.gamespot.com/news/microsoft-attempts-to-calm-xbox-one-privacy-worries-6408951/

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It's gonna make a lot of kids mad when mom walks in the room and just says "Xbox off" and ends their game

Or your ********* friends and room mates.

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Microsoft reports over 8.45 million online stre.aming views of the Xbox One reveal event in the first 24 hours. SpikeTV reports 1.73 million viewers. This breaks stre.aming viewership records set by the 2010 World Cup, Royal Wedding, and 2012 US Presidential Election night coverage. Nielsen also reports that the reveal was the #1 viewed show on tv for males age 18-34 during its time slot (10 am... get a job, ya bums lol).

That's a whole lot of disappointed people. :lol:

http://www.gamespot.com/news/xbox-one-reveal-event-breaks-viewership-records-6408981/

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Microsoft again promising to deliver at E3. This will be like the 3rd or maybe 4th year in a row that Microsoft has been disappointing with what's on offer for Xbox and promising a big E3. Prior to this those promises have delivered Kinect, more Kinect focus, non-gaming entertainment apps, and SmartGlass. We'll see if this year is any different.

Microsoft executive Aaron Greenberg has further reiterated that the company's E3 2013 press conference will shed light on many gamers' issues and concerns surrounding the recently unveiled Xbox One.

Since the console's unveiling last week gamers have questioned the Xbox One's handling of preowned software, the privacy implications of its always-connected Kinect peripheral, and the company's decision to leave the bulk of its gaming announcements until E3 2013 in June.

Greenberg, who serves as Microsoft's chief of staff for interactive entertainment business, took to Twitter (via OXM) in response to a complaint about the Xbox One needing to check-in online. "A lot of assumptions but very little based on facts," he said. "We will share more at E3. We will get it right."

Responding to a comment questioning the mood at Microsoft's Redmond HQ, Greenberg responded by saying the "mood is positive, good to be able to start sharing what we are doing. But too many details to cover in one day. Stay tuned."

When asked if Microsoft will showcase indie developers at E3, Greenberg pledged that "our team loves indie devs too" and that fans needn't worry.

Microsoft has pledged 15 exclusives for the Xbox One in its first year, including eight original IPs.

Microsoft's E3 2013 press conference will take place on June 10. GameSpot will be in attendance.

http://www.gamespot.com/news/xbox-one-e3-showing-will-get-it-right-assures-microsoft-exec-6408995/

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MS execs tell Official Xbox Magazine that they are "investing $1 billion in next gen games."

Microsoft will be investing an unprecedented amount into games for its next-generation console, the Xbox One.

Speaking to Official Xbox Magazine, Microsoft Game Studios vice president Phil Spencer and president of Interactive Entertainment Business Don Mattrick discussed the future of the console and the company's vision.

At least $1 billion will be invested by Microsoft into next-generation games, a number which may appease fans who scrutinised the company after its Xbox One unveiling focused more on television and entertainment than on games.

Speaking about the console's core titles, Mattrick acknowledged that they are "always important".

"We just ran through our script and counted the number of exclusives, and looked at the amount of money that we're spending and the deals that we have, exclusive windows and [things to create differentiation]. I think, candidly, people are way, way under-indexing how hard we're punching." Mattrick said.

On the topic of the Xbox One's core game market, Mattrick was confident in Microsoft's ability to succeed.

"We're going to come out with detail on things, and people are going to go, 'oh my god'. Like, 'they were focused, they made this a core goal, core activity'. There are great hits, there's innovation, and there are world class creators plugged in. There's a lot of hyperbole about things, but I think we're going to deliver."

Microsoft has confirmed 15 exclusive games for release in the Xbox One's first year of launch, a move that was accompanied by the opening of Microsoft Game Studios offices in London, Washington, and Victoria, British Columbia.

On the topic of the Xbox One as a development platform, Spencer described the new console as an opportunity to engage with a different audience.

"People are playing games on all kinds of devices, and games with different business models, with different engagement time frames. I think when we started Xbox 360, so many of the games were about 'I'm going to play it for four or five hours, and then I'm going to play online'.

"Today, our creators are really lighting up with the opportunity to build games that can live as full-screen immersive experiences like you're seeing on shelves today, but also the idea of building device experiences that live in the SmartGlass world that connect to what's on the screen. The ability to take your mobile away with you and continue to engage on it, engage with the game. The opportunities today--more people are playing games today than, I think, ever before," he said.

His comments echoed the sentiment of Microsoft senior vice president of Interactive Entertainment Business Yusuf Mehdi, who claimed that the next-generation of console sales could hit one billion units due to deep media opportunities.

"If I want to play a game for two minutes, or I want to play a game for two hours, or I want to play a game with twenty other people, all of those opportunities are available on the platform we're putting forward," Spencer added.

http://www.gamespot.com/news/microsoft-investing-1-billion-into-xbox-one-games-6408992/

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New info on Microsoft trying to butter up tv and movie execs for Xbox One.

CEO Steve Ballmer reportedly attempting to curry favor with executives for exclusive content for next-generation gaming console.

Hollywood news site Deadline reports today that Microsoft has held meetings with Hollywood and television executives in an attempt to drum up excitement over the Xbox One.

The site claims Microsoft CEO Steve Ballmer and Entertainment president Nancy Tellem have met with CBS CEO Leslie Moonves, WME co-CEOS Ari Emanuel and Patrick Whitesell, and other "bigwigs" in the TV business about the Xbox One.

Ballmer reportedly discussed "what we could do" with Xbox One as it relates to sports, music, reality, and scripted programming, going on to pledge that it could offer "more sophisticated technology."

He also supposedly told the executives that Microsoft "doesn't want to be a cable channel."

Microsoft hired Tellem in September, bringing her on to develop "interactive and linear content for Xbox and other devices" at a new production studio in Los Angeles.

During the Xbox One announcement last month, Microsoft highlighted a number of entertainment options for the platform. Users will be able to PIRATED VIDEO IS ILLEGAL live television through the device, and thanks to a partnership with the NFL, viewers can track player statistics on screen while watching a game.

In addition, Microsoft announced partnership with ESPN and a live-action Halo television series. E.T. director Steven Spielberg is involved with the production, though his role has not been detailed.

http://www.gamespot.com/news/microsoft-trying-to-get-hollywood-execs-on-board-with-xbox-one-report-6409244/

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There's no way the One is 400$ with all the money they've sunk into it and the exclusive deals they're trying to pull of left and right. I think the floor price is 450, most likely 500$

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