Red Rain Posted May 4, 2010 Share Posted May 4, 2010 (edited) I think I have figured out a way to apply a numeric analysis to a draft class. You give a number value to each round and a number value to how a player turned out (from elite to practice squad). The better the player, the higher the number. The earlier the round, the lower the number (because you are expected to do well early). You then add up all the numbers and divide by the number of players drafted. If a team is hitting everything in a draft as the should, they should have an average score of about 100. Suggestions would be appreciated.Anyway here is the scoring scale:Round Value Player Type Value Expected ScoreRound 1A (1-10) 10 Elite 110 120Round 1B (11-32) 20 Pro-Bowl 95 115Round 2 30 Borderline Pro-Bowl 80 110Round 3 40 Above Avg. Starter 65 105Round 4 50 Avg. Starter 50 100Round 5 60 Below Avg. Starter or Significant Playing Time 40 100Round 6 70 Special Teams Player 30 100Round 7 80 Backup 20 100UFA 90 Practice Squad 10 100 Failed to Make Team 0 Only for rounds 1-7, do not include UDFA that fail to make team. Mark total as 0 for any players with this value. And here is how I rated the last few Falcons' drafts:Falcons 2008 Draft Player Round Round Value Player Type Value Total Ryan 1A 10 Elite 110 120 Baker 1B 20 Above Avg. Starter 65 85 Lofton 2 30 Borderline Pro-Bowl 95 125 Jackson 3 40 Significant Playing Time 40 80 Douglas 3 40 Significant Playing Time 40 80 DeCoud 3 40 Avg. Starter 50 90 James 5 60 Backup 20 80 Bierman 5 60 Significant Playing Time 40 100 Brown 6 70 Practice Squad 10 80 Fontenot 7 80 Failed to make team 0 0 Zinger 7 80 Backup 20 100 940 Total points 85 Avg. Points Per PickFalcons 2007 Draft Player Round Round Value Player Type Value Total Anderson 1A 10 Below Avg. Starter 40 50 Blalock 2 30 Avg. Starter 50 80 Houston 2 30 Below Avg. Starter 40 70 Robinson 3 40 Backup 20 60 Nicolas 4 50 Avg. Starter 50 100 Milner 4 50 Failed to Make Team 0 0 Lewis 6 70 Backup 20 90 Irons 6 70 Failed to Make Team 0 0 Datish 6 70 Failed to Make Team 0 0 Stone 6 70 Failed to Make Team 0 0 Snelling 7 80 Backup 20 90 540 Total points 49 Avg. Points Per PickFalcons 2006 Draft Player Round Round Value Player Type Value Total Williams 2 30 Backup 20 60 Norwood 3 40 Significant Playing Time 40 80 Ojinnaka 4 50 Backup 20 70 Jennings 6 70 Special Teams Player 30 100 Shockey 7 80 Backup 20 40 350 Total points 70 Avg. Points Per PickFalcons 2005 Draft Player Round Round Value Player Type Value Total White 1B 20 Pro-Bowl 95 115 Babineaux 2 30 Borderline Pro-Bowl 80 110 Beck 3 40 Failed to Make Team 0 0 Davis 4 50 Significant Playing Time 40 90 Boley 5 60 Avg. Starter 50 110 Omiyale 5 60 Backup 20 80 Cobb 6 70 Practice Squad 10 80 Shropshire 7 80 Backup 20 100 685 Total points 85 Avg. Points Per Pick Edited May 4, 2010 by Red Rain Quote Link to comment Share on other sites More sharing options...
poolerspirit Posted May 4, 2010 Share Posted May 4, 2010 Shouldn't Shockey's be Shockley's, and shouldn't his score be 100... (80 + 20)And, in the case of Thomas Brown, you get points for making the Practice Squad your rookie year, which added 80 points to the team total, even though he's since been cut. Seems heavily weighted towards the lower rounds where a sixth or seventh round pick adds a lot of value to your draft just by making the team. You'll have to weight it differently to get a true value on the draft. Quote Link to comment Share on other sites More sharing options...
takeitdown Posted May 4, 2010 Share Posted May 4, 2010 It's a good first take. I like the system, though I'd not give 70+30 points for a 7th round special teamer. That's 100 points, when a 1st round borderline pro bowl player is actually a far better "value." Think Babineaux versus a Thomas Brown type. If you're constantly getting Babineaux's...you're fielding a good team.So, I'd give a slightly lower increase to the lower rounds, or else only count guys that are a consistent part of the rotation. (that way you get rid of the noise of special teamers.)A final way to do it, would be to take whatever player they are (like your categories) and multiply by 1/(1-round value). So, a 1st rounder, you multiply by 1/(1-.1)=1.1For a 4th rounder, you multiply by 1/(1-.4)=1.6Basically, you get as much value for a 7th rounder who is a below average starter as a 1st rounder who is a probowler. That way, it doesn't get skewed toward special teamers, but you do get big credit for hitting on late rounders.I think, in reality, your categories of type of player are more important than the rounds. If you hit on 2 probowlers and 2 solid starters in a draft, it doesn't really matter when they come. Basically, if you can consistently get a 3 solid starters and a rotation player every draft, and a probowler every other draft....you're doing well, regardless of which rounds you grab the guys in.I like this attempt, though. It's worth applying it to all teams from 08 or so, and seeing what happens. Quote Link to comment Share on other sites More sharing options...
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